Jellysis

A VR co-op game about decorating cute gummy bears together

Period: May 1, 2023
Tools & Language: C#, Unity
State: Done Team Size: 9

XREAL 4th Research & Design & Dev collaboration project
Role: Dev Team Lead & Planning


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1. About Jellysis

Jellysis is a VR game designed for newcomers to VR devices, offering controls with minimal disconnect from reality.
Decorating gummy bears, along with fun interactions and communication between players, forms the core experience.”

💭 What is Jellysis?

#Cuteness #Guidance #Communication #Interaction

💭 Why is Jellysis a Metaverse product?

Jellysis explores ways to maintain and enhance immersion in a VR environment.
By creating a VR game based on an appealing universe and publishing it on Steam, the project aims to gain fans while demonstrating the direction metaverse content could pursue.

  • VR games provide an accessible gateway to new technology (entertainment focus).
  • Steam offers an established market for distribution, with a global user base.
  • Steam features community-building tools (e.g., Workshop) for fan engagement and observation.
  • Jellysis itself is a metaverse-focused title, emphasizing user interaction within a VR virtual world.

💭 Jellysis Goal

  • Increase cuteness levels (seriously!).
  • Create a virtual playground for everyone to enjoy.
    • Improve accessibility to Metaverse & VR.
    • Maximize fun for players.
  • Aim for a Steam release → Potentially the first revenue-generating content from XREAL.

2. About the Contents

◻ Game Overview

STORY (Draft)
We work in a dessert factory, decorating ordinary gummy bears into extra-popular treats!
But it’s not easy to do everything alone…
Let’s work together to decorate the bears!

◻ Game Scenario

  • Includes UI and interaction hints to help VR beginners get familiar with the controllers
  • Up to 4 players can join in co-op
  • When the game starts, each player has a gummy bear in front of them; we decorate them one by one in sequence
  • The gummy bear “customer” provides a reference card for its desired “Wannabe Bear” look
  • A turntable rotates at set intervals, swapping which bear to decorate; new tasks are assigned accordingly

Focus on collaborating to create a perfectly decorated bear

  • ✔ Each player has specific tools / shared set of ingredients
  • ✔ Keep interactions and communication straightforward and fun

◻ Feature Specifications

🧑🏻‍🍳 Decoration Tools (Tentative)

Each player holds 1–2 tools
Because this is for VR beginners, the interactions should be simple yet interesting.

Tool Name Description
Whipped Cream Whip cream for a set time, fill a piping bag, then pipe it onto the gummy bear
Makeup (Spray) Use a spray can (or pen) to decorate the gummy bear
Fruit Cut fruit (e.g., with a knife) and use molds to create neat shapes, then attach them to the bear
Color Change Mix primary colors, dip a paintbrush, and change the gummy bear’s base color

🍎 Decoration Ingredients (Tentative)

Some items need processing; others do not. This allows for difficulty scaling.
Minimizing cross-player dependency for ingredient processing reduces stress and keeps it fun.

Key:
☑ = Must be processed
☐ = Optional processing
☒ = No processing required

Ingredient Description Note
Fruit (Strawberry, etc.) Basic fruit that must be cut with a knife
Sliced Fruit Already-cut fruit; can be further shaped with molds
Cookies (Round, Star…) Edible decorations that can be placed on the gummy bear
Parasol Open and place on the gummy bear
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🤼 Player Interaction (Tentative)

Interaction Description
High Five Players can do a high-five gesture
Throw Tools May trigger certain effects or animations

References